Sori O'Nal
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Sori O'Nal
Name : Sori O’Nal
Race : Human
Sexe : Male
[ABILITIES] [6w]
=========================
INTELLIGENCE : 3 (1w)
STRENGTH : 2 (2r)
AGILITY : 3 (1w)
SPEED : 3 (1w)
DURABILITY : 3 (3w)
HEALTH : 3
ENERGY : 9
REGENERATION : 3
WEALTH : 1 (1r)
[ACTIONS] [5w2r]
=========================
Close Combat 2 (2r)
- Str Bonus or wpn bonus
- Hand to hand
- Dagger
General Knowledge 2 (1w) +1
- Int bonus
- Aristocracy (High society)
-
Black Ops / Spying 2 (1w) +1
- General spying skills and field training
- Escape
- Surveillance
Thieving 4 (2w)
- Agility bonus
- Lockpicking
- Hiding
- Move Silently
- Robbery
Social Skills 3 (1w)
- Int bonus
- Socialite
- Etiquette
- Persuasion
[MODIFIERS] [15w1r]
=========================
Luck (personal) 3 (12w)
- Good luck : +3 stones to your Actions so it succeed by 1
Reflexive dodge 2 (3w)
- Reflective dodge, + 2 stones to defence
Precognitive flashes (1r)
- Precognitive flash (explique reflextive dodge et personal luck, instint induit par les flash)
[Equipment] [1w]
=========================
Dagger (1w) (payer par le wealth)
Leather Armor (1w)
[CHALLENGES] [8w]
=========================
Disliked and shunned by peers (family dishonoured, now a servant for a big family) (2w)
Can’t go to place where only aristocrats can (2w)
Haunted Past (was an aristocrat, now, nothing) (1w)
Deadly enemy (old enemies of my parents) (3w)
Race : Human
Sexe : Male
[ABILITIES] [6w]
=========================
INTELLIGENCE : 3 (1w)
STRENGTH : 2 (2r)
AGILITY : 3 (1w)
SPEED : 3 (1w)
DURABILITY : 3 (3w)
HEALTH : 3
ENERGY : 9
REGENERATION : 3
WEALTH : 1 (1r)
[ACTIONS] [5w2r]
=========================
Close Combat 2 (2r)
- Str Bonus or wpn bonus
- Hand to hand
- Dagger
General Knowledge 2 (1w) +1
- Int bonus
- Aristocracy (High society)
-
Black Ops / Spying 2 (1w) +1
- General spying skills and field training
- Escape
- Surveillance
Thieving 4 (2w)
- Agility bonus
- Lockpicking
- Hiding
- Move Silently
- Robbery
Social Skills 3 (1w)
- Int bonus
- Socialite
- Etiquette
- Persuasion
[MODIFIERS] [15w1r]
=========================
Luck (personal) 3 (12w)
- Good luck : +3 stones to your Actions so it succeed by 1
Reflexive dodge 2 (3w)
- Reflective dodge, + 2 stones to defence
Precognitive flashes (1r)
- Precognitive flash (explique reflextive dodge et personal luck, instint induit par les flash)
[Equipment] [1w]
=========================
Dagger (1w) (payer par le wealth)
Leather Armor (1w)
[CHALLENGES] [8w]
=========================
Disliked and shunned by peers (family dishonoured, now a servant for a big family) (2w)
Can’t go to place where only aristocrats can (2w)
Haunted Past (was an aristocrat, now, nothing) (1w)
Deadly enemy (old enemies of my parents) (3w)
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